Description
Desert Jump (Unity + Admob)
Features
- Unity 6 project
- Compatible with Android, iOS and Web
- Android versions from Android 6.0 to Android 15 are supported
- Admob integrated (Rewarded, Interstitial and Banner ads)
- GDPR compliant
- User Messaging Platform (UMP) SDK is integrated. So the game is compliant with the Google’s new Consent Management Platform requirements
- App tracking transparency message is added for IOS
- Local notification system
- A game promotion tool is integrated so you can promote your previously published games
- Unity’s localization package is integrated
- Documentation included
Ads
- An interstitial ad is shown after 3 levels are played. This number can be changed through ad manager window
- Banner is shown at the bottom of the screen
- If the player fails, a revive screen is shown that allows the player to watch a rewarded ad and keep playing
Local Notifications
The local notification system helps you keep users playing the game and increase the retention. By default there are 3 notifications that will show 6, 12 and 24 hours after the game was last launched. The number of notifications and their duration can be easily adjusted from the notification manager window.
Game Promotion
You can promote your previously published games by using the Game Promotion Manager. You can add as many games as you want. The games you added will be listed on a screen that can be accessed by other games button. You can remove the other games button if you don’t want to use it.
What’s included in the documentation ?
- How to reskin the game
- How to create new skins
- How to add admob ad ids
- How to add language support
- How to configure local notifications
Requirements
- Unity 6
- Mac and Xcode for the ios build
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